Trouble Brewing Rules
Quick reference for the Trouble Brewing script
Team Distribution (8 Players)
镇民
在第一夜,你得知 2 名玩家中有一位是某个特定的镇民身份。
You start knowing that 1 of 2 players is a particular Townsfolk.
在第一夜,你得知 2 名玩家中有一位是某个特定的外来者身份(或场上没有外来者)。
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
在第一夜,你得知 2 名玩家中有一位是某个特定的爪牙身份。
You start knowing that 1 of 2 players is a particular Minion.
在第一夜,你得知有多少对邻座是邪恶的。
You start knowing how many pairs of evil players there are.
每个夜晚,你得知存活的两位邻座中有多少位是邪恶的。
Each night, you learn how many of your 2 alive neighbors are evil.
每个夜晚,选择 2 名玩家:你得知其中是否有恶魔。其中有 1 名善良玩家会被你的能力误判为恶魔。
Each night, choose 2 players: you learn if either is a Demon. There is 1 good player that registers as a Demon to you.
每个夜晚(除第一夜),你得知今天被处决的玩家是什么身份。
Each night except the first, you learn which character died by execution today.
每个夜晚(除第一夜),选择一名非自己的玩家:今晚他不会被恶魔杀害。
Each night except the first, choose a player (not yourself): they are safe from the Demon tonight.
如果你在夜晚死亡,你会被唤醒并选择一名玩家:你得知他的身份。
If you die at night, you are woken to choose a player: you learn their character.
当你第一次被提名时,如果提名者是镇民,他会立即被处决。
The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
每场游戏 1 次,你可以在白天公开声称是猎手并选择一名玩家:如果他是恶魔,他立即死亡。
Once per game, during the day, publicly choose a player: if they are the Demon, they die.
你不会被恶魔杀害。
You are safe from the Demon.
如果只剩 3 名存活玩家且当天没有处决,你的阵营获胜。如果你在夜晚死亡,可能改为另一名玩家死亡。
If only 3 players live and no execution occurs, your team wins. If you die at night, another player might die instead.
外来者
每个夜晚,选择一名非自己的存活玩家作为你的主人。第二天你只能在主人投票时跟投同意。
Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too.
你不知道你是酒鬼。你以为自己是镇民,但你的能力无效,你收到的信息可能不准确。
You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
你可能被相邻能力或说书人判定为爪牙或恶魔,即使你是死人。
You might register as evil & as a Minion or Demon, even if dead.
如果你被处决,你的阵营失败。
If you die by execution, your team loses.
爪牙
每个夜晚,选择一名玩家:他被毒害,能力失效直到下个黄昏。
Each night, choose a player: they are poisoned. The poisoned player's ability malfunctions tonight and tomorrow day.
每个夜晚,你可以查看魔典(说书人的全部信息)。你可能被判定为善良或某个镇民/外来者身份。
Each night, you see the Grimoire. You might register as good & as a Townsfolk or Outsider, even if dead.
如果场上至少 5 名存活玩家时恶魔死亡,你将变成那个恶魔。(旅行者不计)
If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count.)
场上多 2 名外来者。建立角色池时 -2 镇民 +2 外来者。
There are extra Outsiders in play. [+2 Outsiders]
恶魔
每个夜晚(除第一夜),选择一名玩家:他死亡。如果你选择自己死亡,一名存活的爪牙变成小恶魔。
Each night except the first, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Night Order
Night 1
- Minion Info
- Demon Info
- Poisoner
- Spy
- Washerwoman
- Librarian
- Investigator
- Chef
- Empath
- Fortune Teller
- Butler
Other Nights
- Dusk
- Poisoner
- Monk
- Spy
- Scarlet Woman
- Imp
- Ravenkeeper
- Undertaker
- Empath
- Fortune Teller
- Butler
- Dawn
Win Conditions
Good Wins
- Demon is executed during the day
- Only 2 alive + Mayor in play (Mayor ability)
Evil Wins
- Only 2 players alive (and no Mayor win)
- Saint is executed